Week 12
16/12/07
This week started with me writing up my sections for the level design chapter of the design document. The sections that I wrote were the level flow chart and the game flow and interaction.
On Monday I made sure that this work was completed and ready to be viewed by the team so it could be placed into the design document.
There was a change to the project on Monday as well. Over the last few weeks there were concerns being raised that a single change in colour would give us very little results, so it was discussed amongst the team and one of the supervisors what would be the best direction to go in from here.
It was finally decided that we would create a level which evoked the emotion of fear, after this had been suggested before in past supervisor meetings. We would then remove the colour and lighting from the level to see what response we get.
On Tuesday due to the changes in our project I started to amend the design document with the help from Nick. After the relevant changes were made, I started to prepare the plan for the presentation.
On Wednesday I continued to work on the presentation plan, while Nick prepared the content.
In the team meeting with supervisors (See team blog for more details), we discussed the change to the project and it was agreed that this was the right direction for the project to take. It was also discussed that research into lighting techniques in films and games would have to be research and prototyped before we implement them into our final level.
For this final week I will be practicing the presentation ready for delivery on Thursday.
No comments:
Post a Comment